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[原创]Discipline Talent Guide

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发表于 2009-10-9 20:45:00 | 只看该作者

[原创]Discipline Talent Guide

This discipline talent guide goes over each of the talents in the Priest''s discipline talent tree. This tree is currently not very focused and is usually used as a filler for the other two talent trees, very few priest specialize in discipline as their first tree. The tree offers some excellent talents though that focus on mana efficiency and long term spell casting. Blizzard has stated that at some point it will be looked at and focused to a more usable main tree. This may happen with the release of the next expansion.
The Priest Talent guide cheap wow gold contains the links to all three talent trees: Holy, Discipline and Shadow. These Talent guides provide you with the resources to better understand Talents and the best ways to go about spending your Talent Points.
Tier 1
Tier 1 is available at level ten, when your first talents open up.
? Unbreakable Will - Max 5 points, up to 15% chance to resist stun, fear and silence effects
o Mainly a PvP talent as in PvE being the only one not feared means you are the one the MOB attacks.
o Extremely useful in PvP though
o Recommended for all PvP players
? Wand Specialization - Max 5 wow gold points, up to 25% damage increase from wands
o An excellent leveling talent, especially at low level where you are not doing much spell damage or have a large mana pool
o Recommended while leveling at low levels
Tier 2
Tier 2 talents are available as soon as you have 5 points in that talent tree.
? Silent Resolve - Max 5 points, reduces threat generated by holy and disciple spells by up to 20% and reduces the chance your spells will be dispelled by up to 20%.
o Excellent talent for healers to reduce the chance of drawing healing aggro.
o Of some value in PvP so that spells can not be removed as easily
o Highly recommended
? Improved Power Word: Fortitude - Max 2 points, adds up to 30% health to your fortitude abilities.
o While 30% sounds like a lot, it isn''t even at max level, being roughly 250 health at max level. It''s not a whole lot at that level.
o Can be skipped
? Improved Power Word: Shield - Max 3 points, adds up to 15% damage absorption to your shield.
o This equates to roughly 200 points on your max level shield. Not very much for level 70.
o Can be skipped
? Martyrdom - Max 2 points, provides up to a 100% chance to gain focused casting for 6 seconds after being critically hit.
o Very useful in PvP where you are going to be a prime target and can be critically hit easily.
o Recommended for PvP
Tier 3
Tier 3 talents are available as soon as you have 10 points in that talent tree.
? Absolution - Max 3 points, up to 15% reduction in mana cost for dispel magic, cure disease, abolish disease and mass dispel.
o Nice when you need to use these abilities a lot, as in certain raids or PvP, but a heavy investment in talent points for a low return in most situations.
o Situationally useful
? Inner Focus - 1 point, reduces buy wow gold the mana cost of your next spell by 100% and increases its critical effect chance by 25%. 3 minute cooldown.
o Amazing ability! Any spell you want for free, and does not start to global cooldown or the 5 second timer and greatly increases the chance of a critical.
o Can be used in macros with your favorite spell.
o Insanely useful for both healing (holy) and DPS (shadow)
o Highly recommended
? Meditation - Max 3 points, Allows up to 15% of your mana regeneration to continue while casting
o Very useful for long fights both for damage and healing. Becomes more useful the longer the fights you are in become. Therefore almost critical to have for raiding priests and almost useless for PvP.
o Must have for raiders
Tier 4
Tier 4 talents are available as soon as you have 15 points in that talent tree.
? Improved Inner Fire - Max 3 points, increases the armor provided by inner fire by up to 30%
o At max level this is less than 500 armor, which doesn''t equate to all that much damage mitigation.
o Skip it
? Mental Agility - Max 5 points, reduces the casting cost of instant spells by up to 10%
o Since many of your spells are instants this can provide a nice reduction in the time you spend out of mana.
o Recommended
? Mana Burn - Max 2 points, reduces the casting time of your mana burn spell by up to a second.
o By lowering the casting time by 1/3 you are also upping your damage output of that spell by 50%, since you can now cast it 3 times in the same amount of time it took for 2 castings.
o Very useful if you are using the spell all the time.
o Situational
Tier 5
Tier 5 talents are available as soon as you have 20 points in that talent tree.
? Mental Strength - Max 5 points, increases your maximum mana by up to 10%
o Can add upwards of 1000 mana at max level.
o Useful in almost any situation.
o Recommended
? Divine Spirit - 1 point skill, increases the targets spirit by 50 for 30 minutes
o 50 spirit adds considerably to a players mana regeneration rate and is very useful for long fights or grinding.
o A must have for at least one priest in every raid
o Recommended
? Improved Divine Spirit - Max 2 points, adds an effect to your Divine Spirit buff that increases the targets spell damage and healing by up to 10% of their spirit.
o A great boost in healing and damage.
o The reason it is a must have for at least one priest in all raids.
o Recommended
Tier 6
Tier 6 talents are available as soon as you have 25 points in that talent tree.
? Focused Power - Max 2 points, increases your smite, mind blast and mass dispels chance to hit by up to 4% and reduces your mass dispels casting time by up to 1 second.
o Useful in PvP for smite builds and mass dispel, but overly not that useful
? Force of Will - Max 5 points, increases your spell damage and critical strike chance of all offensive spells by up to 5%
o A great improvement to all spell damage and critical for smite crit holy builds
o Recommended, but also a must have for smite builds
Tier 7
Tier 7 talents are available as soon as you have 30 points in that talent tree.
? Power Infusion - 1 point skill, increases the targets spell damage and healing by 20% for 15 seconds. 3 minute cooldown.
o Amazing burst damage or healing for yourself or a party member.
o Does not start the global cooldown, so can be strung together with a spell cast in a macro
o Recommended
? Reflective Shield - Max 5 points, causes up to 50% of the damage taken by power word: shield to be reflected back at the attacker
o Everyone uses PW: shield anyway, so if you are this deep into Discipline, you should grab this ability. At max level it will return upwards of 800 damage per shield casting.
o Recommended
? Blessed Life - Max 3 points, gives up to a 10% chance that all attacks against you cause half damage.
o As a healer you are not likely to take much damage in PvE. However this is very useful as a PvP healer.
o Therefore, ignore if your PvE and strongly consider if your PvP
Tier 8
Tier 8 talents are available as soon as you have 35 points in that talent tree.
? Enlightenment - Max 5 points, increases your stamina, intellect and spirit by up to 5%
o This talent helps in many ways.
o This deep in discipline you should take it, although it is not critical.
Tier 9
Tier 9 is the top tier talent and is available as soon as you have 40 points in that talent tree.
? Pain Suppression - 1 point skill, reduces all damage take by 65% for 8 seconds. 3 minute cooldown.
o Very useful in PvP when facing a rush to take you down, or as a last defense when you draw aggro after a tank dies.
o Ok, but not as good as a level 41 talent should be.
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