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[阅读小分队] 【Native Speaker每日综合训练—39系列】【39-14】经管 App Economy

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发表于 2014-7-25 20:26:31 | 显示全部楼层 |阅读模式
内容:TaoRs92  编辑:TaoRs92

Official Weibo: http://weibo.com/u/3476904471


周末快乐~今天的话题是当下几乎每个人都会用的apps~

Speaker取自前几年的TED,也不知道过去有没有用过,就当做认识这位小正太的又一次机会吧(虽然现在应该长大了……)
Speed包括三篇文章。
文章开始前有一段对app economy的解释作为warm up。
第一篇讲述当下迅速发展的app为全球经济提供动力。
第二篇提出当下app economy的一个趋势——免费app充斥市场,到底是好是坏?

第三篇体现app economy对IT业等其他相关领域的影响。app到底能为经济做出多少贡献?也许一切只是一场零和游戏。
(建议将第三篇和第一篇进行对比阅读,相当于从两个角度看待app对经济的影响)
Obstacle是VisionMobile的一篇调查报告,从各个角度分析app economy的未来发展趋势,内容不难,条理清晰,文字图表穿插出现~
(VisionMobile官网的介绍:
VisionMobile is the leading research company in the app economy and mobile business models.
Our research and workshops help clients compete and win in their rapidly changing industries.)

Enjoy~!



Part I: Speaker

Thomas Suarez:
A 12-year-old app developer


Source:TED
http://www.ted.com/talks/thomas_suarez_a_12_year_old_app_developer

[Rephrase 1, 4min 40sec]

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 楼主| 发表于 2014-7-25 20:26:32 | 显示全部楼层
Part II: Speed


Definition - What does App Economy mean?


[Warm Up]

      App economy refers to the range of economic activity surrounding mobile applications. Mobile apps created new fortunes for entrepreneurs and changed the way business is done. The app economy encompasses the sale of apps, ad revenue or public relations generated by free apps, and the hardware devices on which apps are designed to run.

      In 2007, virtually no mobile apps existed. As of 2011, more than 25 billion apps have been downloaded.


[72 words]


Source:techopedia
http://www.techopedia.com/definition/28141/app-economy




Millions of people and business around the world use apps on a daily basis credit.
Apps modernize global economy
By Sam Bevan

[Time 2]

      Since their infancy apps have exploded on a global scale, with the EU’s app sector currently worth €17.5billion. By 2018 it could employ 4.8 million people and contribute €63 billion to the EU economy according to a study carried out by GIGAOM and NUI Galway for the European Commission.

      Today the app economy employs 1million developers, and 800,000 people in marketing and support posts. This could rise to 2.7million developers and 2.1million support staff by 2018. EU buyers and advertisers spent €6.1billion on apps in 2013, 30% of total global app spending, with this potentially growing to €18.7billion in 2018. Consumer spending combined with advertising and contract work could lead to an annual revenue of €63billion for the app sector within five years.

      Currently, EU and North American each developers generate 42% each of app revenues in EU and US markets. Although the future looks promising, developers have noted issues about the skills gap, connectivity and fragmentation, which could mean the app boom coming to a close.

      Some believe there is a shortage of digital skills with roughly 38% of independent and in-house developers saying EU businesses had issues competing with US salaries. Whilst around 30% said of developers said startup developers required more business expertise, and a quarter of all surveyed said there should be more developers. Also, surprisingly, only 9% of developers are female.

      The five most successful EU app companies represent 49% of the appearances of EU companies in the top 50 grossing apps in the EU and in the U.S. All of these companies are game companies, reflecting the game bias of the app economy. The first, second, and fifth-ranking companies King.com, Supercell, and Rovio, are all Nordic, indicative of the tech focus of these countries’ economies.

[299 words]


[Time 3]

      In the US, from 2007 to 2012 the app economy has created about 466,000 jobs, according to a survey by TechNet. California took the biggest share of the growth, claiming 23.8% of app-related jobs. The New York, northern New Jersey and Long Island areas topped the regional list with 9.2% of app-sparked growth.

      The success of EU app companies seems to be situated in the same areas in Europe, with only Germany, France, and the U.K. having any meaningful number of app companies that are successful outside of their native markets. Some countries such as Italy have no app companies with apps featuring in the top 50 slots outside of their domestic markets.

      Recently, we have seen how much one app can go for with Facebook acquiring WhatsApp at a cost of £11.4billion. WhatsApp has over 450 million users, with 70% of these active each day. In a staggering comparison, Facebook also notes that the messaging volume of WhatsApp approaches the SMS volume of the entire global telecom industry. Plus, WhatsApp is estimated to be gaining 1million new users a day. Mark Zuckerberg, Facebook founder and CEO said, “WhatsApp is on a path to connect 1 billion people. The services that reach that milestone are all incredibly valuable.” The company notes that it only has 32 engineers, making the ratio 1 engineer to every 14 million users. It processes 50 billion messages a day across seven platforms. Facebook currently boasts 556 million mobile daily active users. One particular reason Facebook could be purchasing WhatsApp is to bolster its international footprint.

      In 2013, we downloaded 10 apps for every single woman, man, and child on the planet. Half of these apps were Android apps, which have 58% of the smartphone app share, according to ABI Research, whilst 41% of these will be iOS apps. Apple’s iPhone will account for 33% of smartphone app downloads, ABI says, while the company’s iPad will take 75% of tablet app downloads. Windows phone and tablet devices accounted for the majority of the rest, with BlackBerry taking about a 2% share.


[351 words]

Source:The Positive
http://thepositive.com/apps-modernize-global-economy/



Is the 'app economy' dead? Or just morphing?
Paid apps are becoming a rare item as the market moves to other funding models.
By Joe McKendrick for Service Oriented | October 4, 2013

[Time 4]

      Are paid apps going the way of DOS applications? In recent years, analysts have pegged the burgeoning "app economy" -- in which publishers can sell their solutions for what amounts to micropayments -- at about $25 billion. However, it appears less of it is about selling the actual apps to a broad audience, as app stores are now brimming with free apps that have a few strings attached, designed to enhance marketing or serve as on-ramps to online (in-app) purchases.

      In a recent TechCrunch post, Sarah Perez cites an analysis by app provider Flurry, which concludes that 90 percent of apps are now free -- up from 84 percent just last year.


      Why? Because many publishers offer apps as part of their branding, marketing, customer service, or to facilitate in-app sales. "The app stores fill up with 'good enough' alternatives to paid apps, while major publishers game the charts with free offerings... which can then be used for their ongoing user acquisition efforts."

      There has been a move away attempting to collect revenues directly from end-users, then. Perez identifies the apps that are still selling -- which include productivity tools that enable document scanning, scheduling, recording tools, and email organizers. The apps that are leading sales list are "very utilitarian," she observes. "These apps about are about getting something done.... things users do often enough to make it worth paying for the upgraded experience or additional features beyond what you could get in a free version."

      Perhaps apps have simply become the new form of front-end Web application. In the PC Web economy, fewer people are actually paying for basic applications, and using more from the Web under a different business model. No one pays to use Facebook, Twitter, email or Google Docs, for example.

      Plus, the process of selling apps, even through an app store, isn't just "build it and they will come." Selling enough apps to make it worthwhile and profitable takes the same marketing oomph as it does for any piece of software. The arrival of mobile hasn't altered the laws of economics when it comes to software publishing. As developers have learned over the decades, you can have the most sophisticated and elegant application ever created, but if it isn't publicized and marketed, it will remain on the shelf.

[383 words]


Source:ZD net
http://www.zdnet.com/is-the-app-economy-dead-or-just-morphing-7000021560/




The App Economy: a Zero Sum Game
Written by Marcel Warmerdam on 20/02/2014

[Time 5]

      Since the introduction of the smartphone the ICT sector is no longer leading when it comes to information technology. The pendulum has definitely swung towards information as the key driver of growth rather than technology. It gets harder to amaze us with yet another mind blowing gadget. Instead we just ask ourselves: what can this device do for me?

      And that is where apps come in. Since the smartphone introduction over a million apps have been developed and hundreds of billions downloaded. There is an app for almost everything and if it doesn’t exist you can bet it soon will. The app phenomenon has not escaped the attention of the EU which envisages an economic app opportunity in terms of jobs and GDP. The report ‘Sizing the European App Economy’ produced by Gigaom was quoted by Neelie Kroes, European Commissioner for Europe’s Digital Agenda during the launch of the Eurapp study in Brussels last month. The report regards the emerging app economy as the next driver of innovative growth. An important trend that we should cherish and support.

      The outcome of course is no surprise. The EU still has the ambition to become the most innovative economy in the world and the app trend is regarded as an embodiment of this. As a result the report focuses on the number of jobs that are being created in the app economy – coders, designers and at a later stage but in much larger quantities, related marketing and sales jobs – and the GDP contribution. After all that is what the EU is all about.


      In fact, it is not the only report of its kind. In September 2013 Visionmobile and Plum Consulting published the report ‘The European App Economy’ which proclaims more or less the same albeit it with different numbers:


      Just to be clear both companies researched the impact of app trends for the current 28 EU countries.

[353 words]


[Time 6]

      The conclusions are clear: the app economy is growing fast in terms of jobs and contribution to GDP. It also promises to be a driver of EU job growth as exemplified by Gigaoms statement that the current app workforce will grow from 1.8 million to 4.8 million in 2018. Both reports make suggestions on how the EU can facilitate this emerging job generator and GDP driver.

      But why is everybody so excited about the app economy as the new driver of IT growth. According to the Hackett group by 2017 some 1.6 million IT jobs in North America and Europe will have been off-shored. The EU share of this can be estimated at 50%. Even though the spike of the off-shoring trend lies behind us IT job off-shoring is expected to continue for a while. Additional IT jobs are also disappearing due to ongoing automation of IT processes. Next to that we see a resource shift from the PC platform to the smartphone/tablet platform. As a result former PC developers and application programmers are shifting their focus as well and start developing apps instead of PC software and ipso facto replace their PC job for an app job.

      So, is the app economy the IT employment savior the EU wants it to be? Hardly, IT off-shoring, IT automation and a platform shift leads us to a situation that can best be described as a zero sum game where the emergence of the app economy softens the IT job problem elsewhere. The effect of the app economy might be further mitigated by the consumerization effect on app technology. The turn of the century showed a spike in businesses wanting to get an online presence. As a result website agencies were popping up all over the place to accommodate the need for web presence. Now, 15 years later every one can make a website with WordPress or Joomla. The app world will see a similar development putting app development more and more in the hands of the masses. For business it may mean that app building may just become a functional requirement; just like Excel skills.

      The impact of the app economy cannot be overestimated when it comes to the consumption of apps. It will have a deep impact on the way people and business operate in our fast growing digital economy. But we should not expect the app-economy to become the motor of job growth without referring to the broader context of the app economy. It definitely will not solve EU unemployment that is currently at 26 million.

[427 words]

Source:The Metis Files
http://www.themetisfiles.com/2014/02/the-app-economy-a-zero-sum-game/



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 楼主| 发表于 2014-7-25 20:26:33 | 显示全部楼层
Part III: Obstacle



State of the Developer Nation:
The App Economy Consolidates Before
the Next Gold Rush
By Mark Wilcox Jul 21 2014

[Paraphrase 7]

      The view of the app economy that they collectively provide is one of consolidation. Developers are focusing their attention on fewer platforms and app revenues are becoming increasingly concentrated amongst the top publishers. Consolidation in the developers tools sector may also be partly responsible for the decline we see in tools usage. This is also reflected by the platforms, with BlackBerry moving their focus away from consumer smartphones and Microsoft killing their recently acquired Asha and Nokia X platforms to double down on Windows Phone. Fortunately there are several indicators that the next gold rush is just getting started.


Platform Wars


      On a global level the platform wars are ending with iOS claiming the majority of the high-end device market and Android winning almost everywhere else. This results in Android leading in developer mindshare at 70% with iOS a clear second with 51% of developers targeting the platform. However, we’ve been tracking this metric since 2010 and there is a new pattern. Windows Phone was the only platform to gain developer mindshare, rising steadily to 28%, despite failing to gain device market share. Although Android and iOS lost developer mindshare, this was not fewer developers prioritising either platform, rather more developers are now choosing sides. The average number of platforms a developer targets has fallen from 2.9 to 2.2 over the last 12 months, with more than 40% only targeting a single platform.

      BlackBerry 10 is rapidly leaking developer mindshare, down to 11%, having failed to gain traction with consumers. Meanwhile, it’s now becoming increasingly clear that the future of HTML5 lies beyond the browser. Although HTML5 is used by 42% of developers as a technology for app development, only 15% still target mobile browsers as a distribution platform.

      A surprisingly high 47% of iOS developers and 42% of Android developers are using something other than the native language on their platforms. While hybrid apps are the most popular non-native option for building Android and iOS apps, they’re only used by 13% of developers. Hybrid apps are HTML5 apps with a native wrapper, typically created by tools such as Cordova.


App Revenues


      The majority of app businesses are not sustainable at current revenue levels. 50% of iOS developers and 64% of Android developers are below the “app poverty line” of $500 per app per month. 24% of developers interested in making money earn nothing at all. A further 23% make less than $100 per app per month. The overall app economy, including all revenue sources not just the app stores, is still growing but the revenues are highly concentrated. At the top end of the revenue scale there are just 1.6% of developers with apps earning more than $500k per month, collectively they earn multiples of the other 98.4% combined.


State of the Game Developer Nation

      Games dominate app store revenues, yet most games developers struggle. 33% of developers make games but 57% of those games make less than $500 per month. Experience breeds success in the games market. The more games a developer has shipped the more likely they are to be financially successful. However, 70% of games developers have shipped less than 4 titles.


      Games is a multi-platform world with the average games developer targeting 3 platforms versus 1.75 platforms for non-games developers. Multi-platform games benefit from cross-platform game development tools with Unity by far the most popular, used by 47% of developers. The next paid tool, Adobe Air, comes a distant second at 15%. Apple and Google’s latest graphics technologies launch a battle for the richest gaming experiences. Third party game development tools like Unity and the Unreal Engine will be key to developers exploiting these capabilities.


Tools of the App Developer Trade

      Third-party tools are a critical part of successful app businesses. There’s a strong correlation between tool use and revenues, the more tools a developer uses, the more money they make. We successfully predicted the rise of the Mega-SDK, where consolidation amongst tools companies allows developers to integrate multiple tool categories from a single vendor. Despite this, tool use is declining, partly due to the rapid influx of new mobile developers. These new developers are typically not aware of the tools that are available and thus reduce the average usage levels. 26% of developers that are interested in making money don’t use any third party tools, up from 14% just 12 months ago.

      The most popular category of tool is Ad Networks, with 30% of developers using them. However, this is one of the few tool categories that is not associated with higher than average revenues. More experienced and successful developers show a preference for Cloud Computing platforms, such as Amazon Web Services or Microsoft Azure, with 40% of those with 6+ years experience in mobile apps adopting them.

Enterprise Apps – The Next Gold Rush


      Enterprise apps are already the safest bet in the app economy and they’re only just getting started. 67% of mobile app developers primarily target consumers and 11% target professionals directly. The 16% of developers who target enterprises are twice as likely to be earning over $5k per app per month and almost 3 times as likely to earn more than $25k per app per month.

      Penetration of enterprises with mobile devices and solutions is already broad but not yet deep. Currently iOS appears to be winning the battle for enterprise adoption and revenues. Yet many developers are focusing on the wrong platform with 10% more enterprise developers targeting Android than iOS. Although enterprise apps have been a historical strength for them, Microsoft and BlackBerry are seeing very weak adoption for their new platforms amongst enterprise developers due to lack of demand from enterprises.

      This battle is in the very early stages. Microsoft is re-focusing on their core competence in productivity software while Apple and Google move rapidly to embrace enterprises. Google’s integration of Samsung’s Knox platform into the Android platform is a major step forward. Meanwhile Apple’s new partnership with IBM gives them a strong proposition in all the major vertical markets. These moves will undoubtedly drive greater adoption of mobile technology in enterprises and create countless opportunities for developers to help re-think the way we work.

[1050 words]

Source:Vision Mobile
http://www.visionmobile.com/blog/2014/07/the-app-economy-consolidates-before-the-next-gold-rush/



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发表于 2014-7-25 20:56:35 | 显示全部楼层
占座~那个ted我看过啊~~
-----------
THX Tao~

speaker:
the children design app for his fun and build a club for other students who want to learn coding

time2:
large app market
increasing demand on the apps
only 9% of developers are female

time3:
provide many jobs
large market share the example of facebook

time4:
most apps are free to use

time5:
billions of downloads
report on the number of jobs created

time6:
app economy grows fast
the new driver of IT growth
deep impact on the way people and business operate

time7:
platform war
  android is now leading
  windows phone is developing
app revenue
  most developers got revenue bellow the average
state of the game developer nation
  majority of apps
tools
  third-party tools
  ad or cloud
enterprise apps
  safest bet
  high profit
 楼主| 发表于 2014-7-25 21:16:33 | 显示全部楼层
Introduction of App Economy.
________________________
App Industry is growing and booming.
Data and prediction for 2018.
Current situation and trend of App Industry--
independent and in-house developers/more developers/start-up developers/female developers are rare.
game bias/tech focus.
________________________
Situation in America--apps boost growth in particular regions.
Situation in Europe--top app companies concentrate in three countries,while other countries don't have top app companies that are famous out of their domestic markets.
One app put much to purchase another one--Facebook for Whatsapp.
Market percentage for Android,Apple,Windows and Blackberry.
________________________
Free apps become the majority in app store.
Reason--not collect revenues directly from end-users,change strategy--
1 facilitate in-app purchases.
2 boost the reputation of the brand,make it famous in app market.
________________________
App economy boosts in EU--seen as an embodiment of EU's economy's potential to be innovative.
Data,app boosts job opportunities and economy.
_______________________
App economy helps facilitate emerging jobs and economic growth.
But app economy influences IT industry--many IT jobs off-shored,many IT workers shift to app industry.
Conclusion--zero sum game.
1 the growth of app industry,the decrease of IT fields.Platform/worker shift,not more and more new opportunities.
2 how to make apps will be a common skills for everyone(just like website make)
App economy will not save EU's unemployement situation.
______________________
Future trend of app economy.
1 platform trend
developers focus on fewer platform.
ios and android for them to choose sides.
windows increases steadily(though lose share in hardware and devices)
tools trend
2 revenues
highly concentrated,many below poverty line.
3 game field
dominate app revenues,but many can not gain money thourgh their apps.
unity dominate the tools game developer uses.third party tools are also developing.
4 tools
third party tools become more and more.but tool use is declining--new developers don't use third party tools much.
5 enterprise apps
today,many developers are still targeting consumers,some start to focus on enterprises or professionals.
google and apple are taking steps forward,while microsoft and blackberry are very weak in this field.
enterprise apps have much potential and will help developers gain much more opportunities to make profits.the competition in this field is in early stage and will develope in the future.
发表于 2014-7-25 22:06:12 | 显示全部楼层
占~~~~~~~~~~~~

Speaker: The experience of a 12-year-old app developer.The tool released by Apple makes more people able to make apps which bring many possibilities to the world.

01:36
The app economy plays an important role in EU and North America's economy.And most of app companies focus on games and the tech reqiurement will be higher.

01:57
App companies provide many job opportunities to the economy.And app companies can be a huge one such as Whatsapp.The market share of different kinds of app.

02:18
The app market is most filled by free apps now.Many publishers offer apps as part of their branding, marketing, customer service.End-users are no longer the revenue target.

01:36
A report said that the emerging app economy will be the next driver of innovative growth.

01:59
It seems that he app economy is growing fast in terms of jobs and contribution to GDP.But for IT off-shoring, IT automation and a platform shift,we may conclude that app economy is a zero sum game.Just as the development of PC softwares,the development of apps will come to similar result.

07:39
Developers are focusing their attention on fewer platforms and app revenues are becoming increasingly concentrated amongst the top publishers. Consolidation in the developers tools sector may be one of the reason.
IOS and Android won the platform war.And most app developers concentrated on this two platforms.Almost half developer use non-native language tool in developing apps.Because most of these tools are cross-platform tool throught which apps can be put on different platforms,which can make more profits especially game apps.
Actually revenue in app economy is highly concentraed on several companies and developers.Most developers can not earn much money every month while free apps are occupying the market.
Enterprise apps will be the next gold rush.And ISO appears to be winning the battle for enterprise adoption and revenues.
发表于 2014-7-25 22:14:43 | 显示全部楼层
占座~~~~~~~~
谢谢LZ~~~
Speaker:
Introduce two apps the speaker has invented (earth fortune and Bustin Jieber ). how he approached developing apps (some developing language he studied, his experience in school). what he wants to do the future (more apps, android apps)
Time2: 1'48"
How is app economy in the EU and North America. What will be it like in the future in terms of the amount of app, the size of the app economy and the amount of developer. The problem faces the economy now:  the skills gap, connectivity and fragmentation, which could mean the app boom coming to a close.
Time3: 2'00"
Describe the imbalance distribution of developers geographically. ( In USA, most of the app developers are in California and New York. While in EU, all the big apps companies will located in Germany, France and British.) Some apps have extremely higher evaluation and more positive users than the rest.Market percentage for Android,Apple,Windows and Blackberry.
Time4: 2'11"
Fewer paid apps. Several reasons to explain that phenomenon: gain profits from others instead of end-users, encourage consumers paying for the upgraded experience or additional features. Just like the PC web economy.
Time5: 1'28"
App economy boosts in EU. App economy has a strong link with innovative activities, and EU wants to be the most innovative regions.
Time6: 2'09"
We should not overestimate the impact of app economy because of automation, the job fluctuation between IT economy and app economy and IT off-shoring. a zero-sum game.
Obstacle: 6'29"
State of the Developer Nation
comparison among different platforms ;apps revenue; game developer; tools; enterprise apps

发表于 2014-7-25 22:57:56 | 显示全部楼层
以后就变成晚上跟阅读小分队好了 明天要早起 一雪前耻
Speaking
I love the kid. He made two apps including earth foutune and BJ.First,he learned some basic programs to make apps.Then he run the app club in the school
in order to let schoolmates to exchange knowledge about apps.

Speed
00:21 [72 words]
The apps economy create fortune for mobile

01:32[299 words]
Main idea: the apps economy
Structure:
              1)  report
                  revenues from apps in EU and US tend to increase in recent years.
              2)  contrast
                 However,EU finds that the market of apps has issues and now it becomes close
              3)  argument
                  The percentage of women is only 7%,and the apps economy mainly consists of game apps.

01:35 [351 words]
The apps economy create quantities of job in US、Germany、France.But there is no apps companies in Italy.
Then the article maily talked about Whatsup.Everyday there are many people who are active in Whatsapp.And facebook purchase it for international footprint.
In the world,on average,people,including women、men、and child,download ten apps.

02:16 [383 words]
Main idea: whether the apps is worth paying or not?
Structure:
              1)  Background
                  There is about free 90% of apps compared to 84% last year.
              2)  The aim of free apps
                  It aims in advertising brand and attract people or provide some faciliation for users.
                  However,there are still some apps that need to pay for downloading.Because they provide some functions that are different from free versions.  
              3)  argument
                  Thus,the apps economy will develop ,of course if the apps are not marketed and publicized,they will always be themselves.
01:31 [353 words]
There are many researches about the apps economy in current 28 EU countries.The trend contributes jobs and GDP.

01:54 [427 words]
Main idea: The apps economy
Structure:
              1)  Background
                  Acutally,the increased jobs are not greater than expected.
              2)  Contrast
                  It is just like a zero sum game.And many professional who ever worked in PC now focus on apps.
              3)  argument
                  we should not expect that the apps bringing the jobs would compensate the unemployment in EU.


05:24 [1050 words]
Main idea: the next golden rush about the apps ecomomy
Attituede: positive
Structure:
              1)  Background
                  app economy provide consolidation.
              2)  Platform Wars
                  the platform wars include Microsoft Android IOS and so no
              3)  App Revenues
                  actually ,the revenues become close and the top grasps the large percent of revenues.
              4)  Game Developer
                   Third party game tools will be key to developers exploiting capabilities.
              5)  Enterprise Apps - Next Gold Rush
                  More and more developers concern about enterprise and apply technology in enterprise
发表于 2014-7-25 23:53:17 | 显示全部楼层

speed
time2 1:14
the app economy in EU
the issue that app company meet skills gap, connectivity and fragmantation.
time3 1:28
the app companines seems to be situated in the same areas in europe
market share of app downloads
time4 2:10
the morphing of app economy
time5 1:38
EU cherish and support the app economy
time6 1:48
app industry has stolen jobs from it industry. it definitely will not solve eu unemployment.
发表于 2014-7-26 01:13:15 | 显示全部楼层
占座~thanks for sharing!!
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